Rec Room doubles install rates through cross-platform innovation

I recommend Singular for the team’s exceptional ability to handle complex marketing challenges. Their robust solutions, coupled with their team’s proactive and responsive support, have made them an invaluable partner in navigating the intricacies of modern digital marketing!
Sarah Yamanouchi
Growth Marketing at Rec Room
SUCCESS FOR:
  • Increase in installs from web and CTV campaigns
  • 50%
    Reduction in Cost Per Install (CPI) on CTV channels
  • Successful
    Tracking implementation across all gaming platforms

Meet Rec Room

Founded in 2016, Rec Room has evolved from a VR-only platform into the industry’s most versatile cross-platform social gaming experience. With over 100 million lifetime players and a presence across ten platforms—including Console, Mobile, PC, and Nintendo Switch™—Rec Room enables players to create, share, and play together. The platform’s intuitive design allows users to build immersive worlds and games without coding knowledge while supporting seamless cross-platform publishing and social interaction.

  • Founded
    2016
  • Employees
    300+
  • Lifetime players
    100 million+
  • Rooms published every month
    Millions

The Rec Room Challenge

To capitalize on its upcoming Nintendo Switch launch, Rec Room faced unique challenges in tracking and optimizing user acquisition (UA) campaigns across devices and platforms.

The Rec Room team recognized three essential priorities

Building a team of mobile marketing experts

Partnering with a trusted Mobile Measurement Partner (MMP)

Developing a comprehensive mobile strategy that could extend to other platforms

While the team had successfully scaled mobile efforts, console, and CTV campaigns proved difficult to measure and optimize. The main obstacles included:

Navigating cross-platform measurement possibilities

Implementing comprehensive attribution across devices and platforms

Developing a feedback loop for campaign optimization

Building the infrastructure for non-mobile event tracking ahead of launch timelines

Knowing Singular could be an asset in their expansion plans, Sarah Yamanouchi, Head of Growth Marketing at Rec Room, looped in the Singular team, explaining the need to track all non-mobile platforms in time for the launch.

Top Cross-Platform measurement challenges

Needed help learning about cross-platform measurement possibilities

Needed to implement cross-platform and cross-device attribution

Needed a cross-platform postback capability to pass event data to partners

Needed to move quickly and implement solutions in time for a Nintendo Switch launch

The Singular Solution

Singular’s new PC and Console solution perfectly met Rec Room’s cross-platform attribution needs. By combining Singular’s Web SDK with a server-to-server (S2S) integration, Rec Room established a robust tracking foundation for user acquisition across platforms.

The Singular team came to LA, ran a two-hour workshop, and mapped out every user journey we wanted to track. Their clarity made our decision easy—we just needed to align with our data team.

With Singular’s support, Rec Room was prepared for the Nintendo Switch launch and equipped to expand UA across non-mobile titles. Collaborating with their CDP provider and Singular, they integrated a Conversion API (CAPI) endpoint with TVScientific, enabling partners to optimize campaigns based on Nintendo Switch events.

Singular’s responsiveness and partnership ensured everything worked seamlessly. They quickly updated the integration and expedited partner setups, allowing us to launch CTV-to-Nintendo Switch campaigns on schedule.
Singular stood out as the ideal solution by offering

Comprehensive non-mobile attribution across PC, Console, Nintendo Switch, and CTV

Robust cross-device partner integrations and attribution capabilities

Advanced CAPI support for optimization

Rec Room + Singular = Success

The partnership with Singular transformed Rec Room's marketing capabilities

2x increase in installs from web and CTV campaigns

50% reduction in Cost Per Install (CPI) on CTV channels

Successful tracking implementation across all gaming platforms

Rec Room’s journey to tracking non-mobile user experiences has been transformative. In under a year, their marketing strategy expanded to support 89% more platforms for paid campaigns.

With Singular’s help, Rec Room

Discovered unique cross-platform user journeys

Tapped into CTV’s broad reach

Reduced CPIs across campaigns

Built robust tracking for all gaming platforms

When users see a mobile ad, they don’t always realize Rec Room offers cross-platform experiences, including VR. Expanding to non-mobile platforms has reshaped our marketing—it seemed impossible a year ago.

Following this success, Rec Room is eager to explore new networks, creative strategies, and cross-platform ad solutions.“This experiment has required a lot of open-mindedness. Directing users from a mobile to a web-landing page would typically be seen as a friction point, but it resulted in the opposite and was a great convertor for us.”

Looking Ahead

The successful expansion into non-mobile advertising has opened new horizons for Rec Room. “Less than a year ago, this level of cross-platform tracking seemed impossible,” reflects Yamanouchi. “We’ve discovered that what might typically be seen as friction points—like directing mobile users to a web landing page—can actually drive superior conversion rates.”

The team is now exploring new network partnerships and creative opportunities while encouraging partners to develop more cross-platform solutions. This success has validated Rec Room’s innovative approach to user acquisition and established a foundation for continued growth across all platforms.

I recommend Singular for the team’s exceptional ability to handle complex marketing challenges. Their robust solutions, coupled with their team’s proactive and responsive support, have made them an invaluable partner in navigating the intricacies of modern digital marketing!
Sarah Yamanouchi
Growth Marketing at Rec Room

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